James Gee "A Productive Approach to Video Games, Learning, and School"
He spoke on the educational value of computer games with emphasis on students creating their own games.
James Gee is the Tashia Morgridge Professor of Reading at the University of Wisconsin-Madison. He received his PhD in linguistics in 1975 from Stanford University and has published widely in linguistics and education.
James Gee was sponsored by the ASISTM Games Group, CEMM Monash and DE&T Victoria
1 Introduction 3:02
2 Games as Rules Systems 6:03
3 Games as Literacy 10:19
4 Cognitive Approaches and Story elements 7:00
5a Professional Experience 9:58
5b " continued 1:56
6 Creating a History 9:55
7 Summary 7:18