one of my thoughts is to introduce turtle art (next week) to my year 10 students by asking them to pick some of these shapes and do them, with more rewards for complexity achieved
it may not be the best way because it's not utilising some of the more spectacular colour effects of TA
I suppose there are many good ways to introduce TA. I normally have to work with a program for a while before finding something that seems optimal
btw in the old logo (and in Berkeley logo, which TA can export too) you can "black box" the earlier building blocks and use them to build the more complex shapes
I haven't checked TA for that yet, but it's not possible in Scratch (I think) because you can't name scripts
not sure what you mean by black box but TA has named stacks (effectively subroutines) I have 2 named stacks in this example. now that the canvas scrolls you can move them out of sight.
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one of my thoughts is to introduce turtle art (next week) to my year 10 students by asking them to pick some of these shapes and do them, with more rewards for complexity achieved
it may not be the best way because it's not utilising some of the more spectacular colour effects of TA
I suppose there are many good ways to introduce TA. I normally have to work with a program for a while before finding something that seems optimal
btw in the old logo (and in Berkeley logo, which TA can export too) you can "black box" the earlier building blocks and use them to build the more complex shapes
I haven't checked TA for that yet, but it's not possible in Scratch (I think) because you can't name scripts
not sure what you mean by black box but TA has named stacks (effectively subroutines) I have 2 named stacks in this example. now that the canvas scrolls you can move them out of sight.
See also http://neoparaiso.com/logo/ejercicios-de-geometria.html
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