The following quoted from their web site :
- Create Original Adventures – Using the rich set of Dragon Age assets and locations as starting blocks, users can modify these stunning areas by adding new quests, characters and scripting to craft their own adventures, fate–defining conversations and cut–scenes.
- Powerful Script Editor – Users can fully customize combat and creature AI, allowing them to create detailed action sequences full of heart-pounding party–based tactical combat.
- Content Creators Community – BioWare plans to have a dedicated community area online where content creators can share content easily and get content updates for the toolset.
- On–Going Toolset Content Updates – BioWare plans to release additional assets and features for the toolset in the future, allowing for expanded creation of new areas.
BioWare has a long history of delivering powerful content–creation toolsand support to its community. In 2002, the studio released a Toolkit for the ever popular Neverwinter Nights™ which has allowed fans to create over 5,000 adventure modules of their own design, the most fan-created content in BioWare's history. Fans have not only created stand-alone adventures with the trailblazing Neverwinter Nights toolset, they still continue to create modules, five years after its original release and have crafted thousands of completely new monsters, hundreds of thousands of in–game objects (eg. weapons, armor, food, special effects, building facades, etc.) and dozens of worlds.
For more information about Dragon Age™: Origins, the latest updates, or to join BioWare's Dragon Age community, visit www.dragonage.comLabels: Dragonage, games, NeverwinterNights, programming