Teaching physics through game programming
Pete Border has excellent resources for teaching physics through game creation.
Pete's work is excellent:
http://www.maapt.org/programs/talks/maapt_20041030_border.ppt describes the pedagogy
http://webusers.physics.umn.edu/~border/phys1905f02/ has slides, Excel sheets, Python and Blender source.
This tertiary course has been adapted for a secondary school summer camp :
http://www.umcrookston.edu/camps/documents/pdf/cybercamp_brochure2006_web.pdf
Pete's work is excellent:
http://www.maapt.org/programs/talks/maapt_20041030_border.ppt describes the pedagogy
http://webusers.physics.umn.edu/~border/phys1905f02/ has slides, Excel sheets, Python and Blender source.
This tertiary course has been adapted for a secondary school summer camp :
http://www.umcrookston.edu/camps/documents/pdf/cybercamp_brochure2006_web.pdf
Labels: Blender, games, PeteBorder, physics, Python
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